c++ most used libraries [on hold]

Posted by Basaa on Game Development See other posts from Game Development or by Basaa
Published on 2013-11-09T22:48:56Z Indexed on 2013/11/10 4:15 UTC
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I'm trying to find out whether or not I want to switch from Java to c++ for my OpenGL game programming. I now have setup a test project in VS 11 professional, with GLUT. I created my windows with GLUT, and I can render OpenGL primitives without any problems.

Now my question: What library(s) is/are used mostly in the indie/semi professional industry for using OpenGL in c++?

With 'using OpenGL' I mean:

  • Creating and managing an OpenGL window
  • Actually using the OpenGL API
  • Handling user-input (keyboard/mouse)

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